Update 1
Funem » Devlog
Updated the game post-jam with quality of life improvements and bug fixes. A full change list can be viewed here but some notable highlights can be seen below.
- Combat is more streamlined
- Sword swings faster and in the last direction moved
- Each character can swing swords independently
- When a character leaves the rat's area but another character is still there, they will chase the other character
- Enemies can no longer see the player through walls
- Miscellaneous changes
- Made it so that the rope sprite flips when characters swap sides
- Changed the way that pick up text appears on screen
- An animation now plays when items are swapped between the characters
- Post processing to make it look like a retro display
- Added a credits screen including special thanks
- Added loading screens which displays some random tips, lore, or trivia
- Added scene transitions
- Bug fixes
- Fixed bug where a rat can still damage the player shortly after death
- Fixed bug where rats can be hit through walls
- Physics is no longer tied to framerate but rather real time
Files
Funem (Ver 2.0) 20 MB
Jul 04, 2021
Get Funem
Funem
Submission for the GMTK Game Jam 2021
Status | Released |
Author | Persomatey |
Genre | Puzzle |
Tags | Dungeon Crawler, Top-Down |
Languages | English |
More posts
- Update 2Jul 13, 2021
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